한국어

Shisen-Sho

Connect matching tiles to clear the board

Clear matching pairs

Tap two matching tiles. If an empty path with at most two turns connects them, they disappear.

Levels

Easy: 10×6, 60 tiles
Normal: 14×8, 112 tiles
Hard: 18×8, 144 tiles
3 hints · 2 shuffles

How do you play Shisen-Sho?

Pick two tiles with the same picture. If they can be joined by an empty path with at most two turns, they are removed. Clear every tile to finish, and your time is recorded.

The path can only cross empty cells, never other tiles. The ring just outside the board counts as empty, so edge tiles can connect around the outside. A yellow line shows the path when a pair clears.

What does "two turns" mean?

The path may have at most three straight segments: a straight line, an L shape with one turn, or a U or Z shape with two turns.

ShapeTurnsAllowed
Side by side, or a straight line across empty cells0Yes
L shape1Yes
U or Z shape2Yes
Anything needing three or more turns3+No

Can every board be solved?

Yes. Each board is solved automatically before you see it. You can still paint yourself into a corner, and when no pairs are left the remaining tiles are reshuffled into a solvable layout for free.

Tips

  1. Start at the edges. The outside ring makes edge tiles the easiest to connect.
  2. Think when all four copies are visible. Each picture appears four times, and the wrong pair first can leave the other two blocked.
  3. Remove tiles that block paths. An open middle lets distant pairs connect.
  4. Save hints for the end. Pairs get harder to spot as the board empties.

Best times for each level are saved in this browser. On phones the board stands upright so the tiles are bigger.

Frequently asked questions

Is Shisen-Sho free?

Yes. Play it free right on this page with no download or sign up, on computers, phones and tablets.

Do I need to know mahjong?

No. Shisen-Sho comes from mahjong tile puzzles but uses none of the mahjong rules. This version uses fruit and animal tiles.

Why won't a matching pair clear?

The two tiles must connect through empty cells with at most two turns. If another tile is in the way, clear that one first.

Can the path go outside the board?

Yes. The ring just outside the board counts as empty, so edge tiles can connect around the outside.

What if there are no moves left?

The remaining tiles are reshuffled into a solvable layout automatically, and it does not use up your shuffles.

Are my times saved?

Your best time for Easy, Normal and Hard is saved in this browser.