KOJP

Five Dice (Yacht) Online Game

Roll five dice up to three times and fill thirteen boxes. Solo high score, three computer levels, up to four players on one screen

13 rounds · 3 rolls per turn

After a roll, tap the dice you like to lift them onto the rack and reroll only the rest. When your three rolls are spent, or earlier if you are happy, pick a box on the score card. Each box is used once, and the game ends when all thirteen are filled.

Controls

Tap a die: hold or release
Tap a box: score there
Space or R roll · 1 to 5 hold a die
Up/Down choose a box · Enter score

How do you play Five Dice?

Roll five dice up to three times per turn, holding the dice you want to keep, then write the result into one of thirteen scoring boxes. After thirteen turns every box is filled and the highest total wins. It is the classic yacht family of dice games, also known as yacht dice, and there is no money, chips or betting of any kind: just points.

Shake the leather cup and five ivory dice tumble onto the felt and settle. Tap a die to lift it onto the rack, and the roll button rerolls only the dice that are not on the rack. The score card shows a faint preview of what every open box would score with the current dice, and tapping a box writes the number in ink. Five matching dice are a Yacht, celebrated with confetti.

What are the thirteen scoring boxes?

The upper six boxes add up only the dice showing one particular face, Ones through Sixes, and the lower seven are 3 of a kind, 4 of a kind, Full house, Small straight, Large straight, Yacht and Chance.

BoxRequirementScore
Ones to SixesOnly dice showing that face countFace × count (three 5s = 15)
3 of a kindThree or more matching diceSum of all five
4 of a kindFour or more matching diceSum of all five
Full houseThree of one face plus two of another25
Small straightFour in a row (1234, 2345, 3456)30
Large straightFive in a row (12345, 23456)40
YachtAll five dice the same50
ChanceAnythingSum of all five

You may write into a box whose requirement is not met, but it scores zero and the box is closed. Thirteen turns for thirteen boxes means one box every turn, so on an unlucky turn you choose which box to sacrifice.

How do the 35 point upper bonus and the Yacht bonus work?

If the six upper boxes, Ones through Sixes, add up to 63 or more you receive a 35 point bonus. 63 is exactly three dice of every face (3+6+9+12+15+18), so "three of each" is the target line. Four sixes for 24 give you slack elsewhere, and a single one for 1 point means another face needs to make up the two points.

If you roll a second Yacht after scoring 50 in the Yacht box, you earn a 100 point Yacht bonus and the dice act as a joker. The matching upper box must be used if it is still open; otherwise any lower box takes the dice, including Full house for 25, Small straight for 30 and Large straight for 40. A Yacht rolled after a zero was written in the Yacht box gets the joker rule but no bonus.

Can I play alone, against the computer or with friends?

Yes. There is a solo high score mode, matches against one to three computer players, and hot seat play for two to four people on one screen.

ModeHow it runs
SoloYour thirteen turn total gets a grade and the best score is kept in this browser
vs 1 to 3 CPUYou roll first, turns go round, and the highest total after thirteen rounds wins
2 to 4 playersThe score card grows a column per player and the active column lights up yellow. Pass the device around

The computer has three levels. Easy holds the most common face and writes into the box that pays most right now. Normal evaluates all thirty two hold patterns by the expected score of one more roll. Hard looks ahead through both remaining rolls with a full expected value calculation that also weighs progress toward the upper bonus and the value of boxes left open, and averages around 230 points.

How often do the combinations come up?

A Yacht on a single roll has a 0.08% chance (1 in 1,296), but holding matching dice across three rolls lifts the chance of seeing one within a turn to about 4.6%.

CombinationOne rollAiming for it over three rolls (approx.)
3 of a kind or better21.3%over 70%
Full house3.9%about 35%
Small straight or better15.4%about 60%
Large straight3.1%about 25%
Yacht0.08%about 4.6%

The three roll figures assume you chase that one combination from the first roll with the best holds. In real play you adapt after seeing the first roll, so the numbers shift a little.

Tips for a higher score

  1. Defend the upper section at three of each. Three sixes are 18, four are 24. The 35 point bonus only needs an average upper section, so when you collect high faces, write them upstairs first.
  2. Hold two or more high dice right away. Fives and sixes also pay well in 3 of a kind, 4 of a kind and Chance, so an early pile of them loses little wherever it lands.
  3. Four in a row means go for the straight. With 2345 either a 1 or a 6 completes the Large straight, so you reroll a single die twice.
  4. Dump zeros into Ones or Yacht. Ones rarely pays more than 3 or 4 and a Yacht is rare anyway, so they are the cheapest boxes to sacrifice on a bad turn.
  5. Save Chance for the end. It is the only box without a condition, so it insures the last two or three turns against a big sum with nowhere to go.

Controls

Scores and the best record stay in this browser and are never sent to a server. There is no money, no chips and no betting: the dice exist only to write numbers on the card.

Frequently asked questions

Is Five Dice free?

Yes. Play it on this page for free with no sign up, on a computer, phone or tablet. There is no money, chips or betting involved.

Are these the classic yacht dice rules?

Yes. Five dice, up to three rolls per turn, thirteen boxes, a 35 point bonus when the upper six boxes reach 63, 50 points for a Yacht and a 100 point bonus for every Yacht after the first: the classic yacht rules.

How many times can I roll in a turn?

Up to three. After the first roll, tap the dice you want to keep to put them on the rack and reroll the rest. You can also score early without using all three rolls.

Can I write into a box I did not qualify for?

Yes, but it scores zero and the box closes. Since thirteen turns must fill thirteen boxes, an unlucky turn usually goes into a low value box such as Ones or Yacht as a zero.

How do the computer levels differ?

Easy holds the most common face and takes the box that pays most right now. Normal computes the expected score of one more roll for every hold pattern. Hard looks ahead through both remaining rolls and also weighs the upper bonus and the value of open boxes.

Can I play with friends?

Yes. Choose 2, 3 or 4 players to take turns on one screen. The score card gets a column per player and the active column turns yellow, so just pass the device around. You can also face one to three computer players.

What happens on a second Yacht?

If the Yacht box holds 50, you get a 100 point bonus and the dice become a joker. If the matching upper box is open it must be used; otherwise any lower box takes the full score, including Full house 25, Small straight 30 and Large straight 40.

Is my best score saved?

The solo best score, the last mode you chose and the sound setting are saved in this browser. Nothing is sent to a server.