KOJP

Pocket Pet Online Game

Feed, play with and wash the round little friend that hatches from your egg. A real time virtual pet that keeps living while you are away

3 species · 4 adult forms · 3 mini games · 7 furniture pieces

Pick an egg, name it, and a baby hatches 30 seconds later. Food, mood, clean, energy and health drop in real time, and up to 12 hours of time away is applied when you return. Progress is saved in this browser.

Controls

Bottom buttons: meal, snack, play, bath, lights, medicine, praise, scoop
Tap the pet: say hi (tap the egg to hatch faster)
Small buttons top right: stats and decorate
Keys 1 to 8 · S stats · D decorate · arrows and 1 to 4 in games · Esc close

How does Pocket Pet work?

You receive one egg, give it a name, and raise the little friend that hatches by feeding it, playing with it, washing it and putting it to sleep until it grows up. Like the keychain pets of the 1990s, time really passes: your pet gets hungry and bored even while the page is closed.

Five bars at the top show food, mood, clean, energy and health, and eight care buttons sit at the bottom. When a bar turns yellow or red it is time to fill it. The pet also shows what it wants in a speech bubble above its head: a bowl means feed me, bubbles mean bath time, a pill means it is sick.

How does the pet grow?

It grows from egg to baby, child and adult, and the moment it becomes an adult it takes one of four forms depending on how you cared for it. Each growth plays a glowing transformation.

StageWhenLooks
EggFirst 30 seconds, faster if you tap itWobbles, cracks, hatches
BabyRight after hatchingSmall with big eyes, no limbs
Child20 minutes oldGrows limbs and gets bigger
Adult2 hours oldForm depends on care, unlocks the shelf

The four adult forms: steady care with no illness gives Sparkle with a little crown, more than 8 snacks gives rosy cheeked Chubby, more than 6 mini games gives Rascal with a tuft and a fang, and anything else gives droopy eared Dozy. None of them is a bad ending, and the stats screen tells you why your pet turned out that way.

What are the five stats and how do I fill them?

Food comes from meals and snacks, mood from games and praise, clean from baths and scooping, energy from sleeping with the lights off, and health recovers by itself when the other four are kept up. Below 35 health the pet gets sick and stays sick until you give medicine.

ActionEffectNotes
Meal (rice, veggies, meat)Food +20 to +35Each species has a favorite that also lifts mood. Refused above 92 food
SnackFood +10, mood +15More than 4 within 10 minutes costs a little health
PlayMood +12, +30 on a winCosts 10 energy. Not possible below 10 energy
BathClean 100The kitty dislikes baths and loses a little mood
Lights offSleeps and restores energyFood and mood drop slowly while asleep. Waking it below 40 energy makes it grumpy
MedicineCures illness, health +45A healthy pet shakes its head
PraiseMood +12Fully works once every 45 seconds
ScoopRemoves poop, clean +10Poop left around keeps draining clean and health

What happens while I am away?

The time you left is saved, and when you return everything that happened meanwhile (up to 12 hours) is applied at once: hunger, mood, clean, energy, poop and illness. If you turned the lights off before leaving, the pet sleeps and restores energy the whole time.

Time away has a floor, though. No stat drops below 8 and health never falls below 25, so forgetting your pet for a whole day never kills it. A yellow notice shows how long you were gone and what changed.

How do I bring back a pet that walked out?

If food and mood both stay under 10 for 20 minutes, the pet opens the door and goes for a walk. The praise button turns into a call button, and pressing it three times brings it home with hearts. It returns with 40 food and 50 mood.

Walking out is a reminder rather than a punishment. The count appears in stats but there is no other penalty, and it is not considered when the adult form is chosen. Just refill food and mood after it comes back.

What are the three mini games?

The play button lets you pick Catch, Rock Paper Scissors or Follow Me. Winning gives 30 mood, losing still gives 12, and three wins unlock the toy box.

How do I decorate the room?

The chair button at the top right opens a list of seven furniture pieces. Anything you have unlocked can be placed or removed freely, and the unlock condition is written next to each locked item.

The rug needs 3 meals, the plant 2 baths, the picture 3 games, the lamp an age of 1 hour, the toy box 3 game wins, the curtains an age of 1 day and the shelf an adult pet. The window follows the real clock with sun and clouds by day and moon and stars at night, and turning the lights off darkens the room and lights the lamp.

How do I raise a Sparkle adult?

  1. Refill before a bar turns yellow. The longer any stat stays under 20, the lower your care grade and the more health you lose until the pet falls ill.
  2. Find the favorite food. Bunnies love veggies, kitties love meat and dinos love rice, and the favorite lifts mood as well. The menu marks it with a heart.
  3. Keep snacks to a few a day. More than 8 makes a Chubby. Chubby is cute too, but for Sparkle fill up with meals instead.
  4. Turn the lights off before you leave. While asleep, food and mood drop at half speed and energy refills, which makes long absences safe.
  5. Scoop right away. Two or more piles keep draining health, and no amount of furniture keeps the room clean.

Controls

Progress is stored only in this browser and never sent to a server, so opening the game on another device starts a new egg. There are no notifications or alarms, so drop by whenever you think of your pet.

Frequently asked questions

Is Pocket Pet free?

Yes. You can play on this page for free without signing up, on a computer, phone or tablet. In portrait the room sits on top and the buttons below.

What happens to my pet when I close the page?

The time you left is saved in your browser, and when you come back up to 12 hours of hunger, mood, clean and energy loss and any poop are applied at once. No stat drops below 8 and health never goes under 25, so the pet does not die.

Can the pet die?

No. If neglected for a long time it gets sick and eventually walks out for a stroll, but pressing the praise button three times calls it back. Only the number of walkouts is recorded in stats.

How long does it take to become an adult?

20 minutes after hatching it becomes a child and at 2 hours an adult. Time away counts toward its age, so if you come back a day later it will have grown up.

How is the adult form decided?

Steady care with no illness gives Sparkle, more than 8 snacks gives Chubby, more than 6 mini games gives Rascal, and anything else gives Dozy. The stats screen explains the reason.

What is different about the three species?

Bunny, kitty and dino have different ears and tails and different favorite foods: veggies for the bunny, meat for the kitty and rice for the dino. The kitty also dislikes baths a little.

Can I continue on another device?

No. Progress lives only in this browser's storage and is never sent to a server. Open the same browser on the same device to continue.

Is it like a tamagotchi?

Yes. Raising a pet that hatches from an egg by feeding, sleeping and playing in real time is the same idea, with three mini games, room decorating, four adult forms and a stats screen added on top.