KOJP

Curling Online Game

Top down curling on a long ice sheet. Drag to throw, tap fast to sweep, three computer levels or two players

Eight stones each per end, 4, 6 or 8 ends

Red and yellow take turns, and when the end is over the team closest to the center of the house (the button) scores. Play against the Easy, Normal or Hard computer, or two players on one screen. Your win and loss record stays in this browser.

Controls

Press the stone and drag upward, then release: weight and line
Bottom buttons: curls left or curls right
Tap the screen fast after the throw: sweep
Arrows aim · Enter throw · Space sweep · Z/X curl

How do you play this curling game?

The stone sits in the hack at the top of a long ice sheet. Press it, drag upward and let go: the farther you pull, the harder it slides, and it travels in the opposite direction of your pull. After the throw, tap the screen fast to sweep, and once the stone stops the other side throws.

Red and yellow alternate, eight stones each per end, and the end is scored when all sixteen have stopped. Choose 4, 6 or 8 ends on the start screen; if the score is tied after the last end, extra ends are played until someone wins. While you pull, a dotted line previews the path, the power meter at the bottom left marks the guard, draw and takeout zones, and the small house at the top right shows the stones in play and where yours is expected to stop.

How is the score counted?

At the end of an end, only the team with the stone closest to the button scores, and it scores one point for every stone it has closer than the opponent's closest stone. A stone must touch the house (the big blue circle) to count.

SituationResult
Red closest, red second, yellow thirdRed scores 2
Yellow closest, red secondYellow scores 1
No stone in the houseBlank end (0 : 0)
The team that scoredThrows first next end (the other side gets the hammer)
Blank endSame throwing order, the hammer stays

Throwing the last stone of an end is called having the hammer, shown as a small hammer on the scoreboard. Against the computer you hold the hammer in the first end; in two player mode yellow does.

What kinds of shots are there?

By weight and purpose there are four shots: the draw, the guard, the takeout and the freeze. On the power meter green is guard weight, blue is draw weight and red is takeout weight.

ShotWeightPurpose
DrawStops inside the houseSettle near the button to score
GuardStops in front of the houseHide a stone behind it so it cannot be hit
TakeoutHard enough to run through the houseKnock an opponent stone out. Your stone may roll out too
FreezeA touch lighter than a drawStop right in front of a stone already in play so it is hard to remove

What does sweeping change?

While the stone slides, tapping the screen or Space fast sends two brooms over the ice ahead of it, and less friction makes it travel farther and curl less, so it runs straighter. Stop tapping and the effect fades quickly, and nothing can be swept past the tee line.

Sweeping hard from start to finish adds almost a quarter to the distance. The classic approach is to throw a little light and sweep only when the stone looks short. The Normal and Hard computers sweep their own stones too when they are going to come up short of the target.

Which way does the stone curl?

The stone bends more and more toward the handle turn you picked as it slows down. Curls left bends it toward the left of the screen, curls right toward the right.

It runs almost straight while fast and curls most near the house, so to slip behind a guard into an open spot, aim outside the guard and let the curl bring the stone in. The dotted preview includes the curl, so line it up so the end of the line lands where you want the stone.

When is a stone removed?

How does the computer think?

The computer runs candidate draws, guards, takeouts and freezes through the real physics in advance, picks the shot with the best resulting position, and then adds an error that depends on the level.

LevelShot selectionError and sweeping
EasyDraws near the button onlyLarge weight error, no sweeping
NormalDraws plus a takeout on the closest opponent stoneMedium error, sweeps sometimes
HardAdds guards and freezes, judges the situation, last stone looks only at the scoreSmall error, sweeps when short

Tips for winning at curling

  1. Score in the ends where you have the hammer. The last stone can remove the opponent or settle on the button. Without the hammer, giving up a single point to take it back is often fine.
  2. Guard first, then draw. A stone tucked behind a guard is very hard to take out.
  3. Throw a little light and sweep it in. There is no way to slow a stone that is too heavy.
  4. One opponent stone close? Take it out. If your stone stays in the house after the hit, the score flips too.
  5. Save the freeze for the last end. A stone frozen to the front of an opponent stone is nearly impossible to clear even with the hammer.

Controls

The free guard zone rule of real curling (early guards are protected) is not included. The sheet length and stone speed are scaled so a throw takes about six seconds, and your record is stored only in this browser.

Frequently asked questions

Is this curling game free?

Yes. You can play it right here with no sign up, on a computer, phone or tablet. Only your win and loss record is saved, in this browser.

How do I throw a stone?

Press the stone at the top of the sheet, drag upward and release. The length of the pull sets the weight and the direction of the pull, reversed, sets the line. On a keyboard use the arrow keys to aim and Enter to throw.

Who scores?

Only the team with the stone closest to the button when the end is over. It scores one point for each of its stones that are closer than the opponent's closest stone, and stones not touching the house do not count.

How do I sweep?

After the throw, tap the screen or Space fast while the stone is sliding. Friction drops so the stone goes farther and straighter. Sweeping stops working once the stone passes the tee line.

What is curl?

The sideways bend a stone takes as it slows, in the direction of its handle turn. Pick curls left or curls right before the throw, and the dotted preview shows how much it will bend.

My stone disappeared. Why?

A delivered stone that stops without fully crossing the red hog line near the house, a stone that passes the back line, and a stone that touches the sideboards are all removed by the rules. The hog line rule does not apply if the stone struck another stone.

What is the hammer?

The right to throw the last stone of an end, shown as a small hammer on the scoreboard. The team that scores throws first next end, so the hammer passes to the other side. After a blank end it stays.

Can two people play?

Yes. Choose Two players on the start screen and red 1P and yellow 2P alternate on one screen, with the side that threw doing the sweeping. You can pick 4, 6 or 8 ends.