KOJP

Kakuro Online Game

Read the sum clues in the black cells and fill the white cells with 1 to 9. Easy 6×6 to Hard 10×10, a fresh board every time

Easy 6×6 · Normal 8×8 · Hard 10×10

The small number in a black cell is the sum of the white cells running to its right (or down). No digit repeats within one run. Every board is generated fresh and has exactly one solution.

Controls

Tap a cell: select
Digit buttons below: enter (tap the same digit again to clear)
Memo: pencil in candidate digits
Keyboard 1 to 9 · arrows · Backspace clear · N memo · H hint · Z undo

What kind of puzzle is Kakuro?

Kakuro is a number puzzle where the small clue in each black cell tells you the sum of the white cells running to its right or downward, and you fill those cells with digits from 1 to 9. Think of a crossword where numbers take the place of words, which is why it is also called cross sums or a number crossword.

Each black clue cell is split by a diagonal. The upper right number is the sum of the white cells to the right of it, and the lower left number is the sum of the white cells below it. Every white cell belongs to one across run and one down run at the same time, so the digit you place has to satisfy both sums. Those are the only two rules, yet narrowing down the combinations feels quite different from sudoku.

RuleDetail
DigitsOnly 1 to 9 go into white cells. There is no 0.
SumsThe clue in a black cell equals the sum of the white cells in that direction
No repeatsWithin one run (a group of white cells between black cells) each digit may appear once
Other runsDifferent runs may share digits. There is no whole board constraint like sudoku.
SolutionEvery board is built to have exactly one answer, so it can be solved by logic alone.

Where do I start solving?

Look for runs with only one possible combination. A two cell run summing to 3 must be 1 and 2; summing to 17 it must be 8 and 9. A three cell run summing to 6 is 1, 2, 3 and summing to 24 is 7, 8, 9. Four cells summing to 10 or 30 and five cells summing to 15 or 35 are fixed too.

Where two such runs cross, only a digit common to both combinations can go in the shared cell, so it is settled at once. A two cell 4 (1, 3) crossing a three cell 7 (1, 2, 4) gives a 1 in the crossing cell. When you select a cell, the helper line below the board shows the remaining sum and the possible combinations of both its runs, so at first you can fill cells one at a time just by reading it.

CellsSums with a single combination
23 = 1+2 · 4 = 1+3 · 16 = 7+9 · 17 = 8+9
36 = 1+2+3 · 7 = 1+2+4 · 23 = 6+8+9 · 24 = 7+8+9
410 = 1+2+3+4 · 11 = 1+2+3+5 · 29 = 5+7+8+9 · 30 = 6+7+8+9
515 = 1+2+3+4+5 · 16 = 1+2+3+4+6 · 34 = 4+6+7+8+9 · 35 = 5+6+7+8+9

How do the difficulty levels differ?

By board size. Easy is 6×6, Normal is 8×8 and Hard is 10×10. Larger boards have longer runs and more sums with many combinations, and Hard includes five cell runs.

Every board is generated fresh. The layout starts from a diagonal staircase pattern and is shuffled at random, the white cells are filled with digits, and a solver checks that the answer is unique. If another answer exists, the digits that allow it are changed until only one answer remains. So no two boards are alike, and each one can be finished by logic from start to end.

What is the daily puzzle?

The daily button on the title screen uses a seed made from the date, so everyone gets the same Normal 8×8 board that day. It changes at midnight Korea time.

When you finish, your time is recorded and shown on the daily button, and Share result makes a card you can send to friends to compare times. The link on the card carries the board number, so the same board opens for them.

How do memo, hint and undo work?

Tips for solving Kakuro faster

  1. Mark the single combination runs first. Two cell sums of 3, 4, 16, 17 and three cell sums of 6, 7, 23, 24 have fixed digits.
  2. Watch the crossings. Only a digit in both the across and the down combination can sit in a shared cell. One common digit means it is settled.
  3. Think of long runs by what is missing. A four cell 29 is 5, 7, 8, 9, so for big sums it is quicker to find the one small digit that is left out.
  4. Follow the remaining sum. The helper line shows what is left in each run. Every settled cell shrinks the combinations of its neighbours.
  5. Use memos when stuck. Pencil the two candidates of a cell and you will notice the moment another run removes one of them.

Controls

An unfinished board is saved in this browser and comes back through Continue on the title screen. Best times per level stay in the same browser and are never sent to a server.

Frequently asked questions

Is Kakuro free to play?

Yes. You can play on this page for free without signing up, on a computer, phone or tablet.

What are the rules of Kakuro?

The small number in a black cell is the sum of the white cells running to its right (or down). Only digits 1 to 9 go in white cells, and no digit may repeat within one run.

How is Kakuro different from sudoku?

Sudoku places 1 to 9 once in every row, column and box. Kakuro is about matching sums: different runs may share digits, and instead of a whole board constraint you work with addition combinations.

Where should I start?

Find runs with only one combination. A two cell 3 is 1 and 2, a two cell 17 is 8 and 9, a three cell 6 is 1, 2, 3 and a three cell 24 is 7, 8, 9. Where two such runs cross, the shared cell is settled by the common digit.

Is every board different, and is the answer unique?

Yes. Each board is generated fresh and checked by a solver to make sure it has exactly one answer. If another answer exists, the digits are adjusted until only one remains.

What is the daily puzzle?

A Normal 8×8 board made from a date seed, so everyone gets the same board that day. It changes at midnight Korea time, and your finishing time is recorded.

Does using hints affect my result?

Yes. Hinted cells are shown in brown, and the hint count appears on the result screen and the share card. A board solved without hints is the best record.

Is an unfinished board saved?

Yes. The last state is saved in this browser and comes back through the Continue button on the title screen. Best times per level also stay in the same browser.